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Factor (6'98) by Joshua Seagoe; 0.3kB Download (1kB) | Comments (1) It divides a number into all its prime factors. Quite nice, but don't enter a too large value, for it doesn't have a break key (so you have to wait till it's done...) |
80% | |
Falldown Forever v2.0 (12'99) by Aaron Curtis; 2.5kB Download (21kB) | Comments (1) You'll have to guide a falling ball through the holes so it won't reach the top of the screen. Five different speeds, each with a different background, saves top scores, and it has a two-player link option (not perfect, but it worx)! Wow! So simple, so nice, and a large replay value. |
95% | |
Fifteen (10'98) by BearSoft; 8.9kB Download (15kB) | Comments (1) Your basic slide puzzle pushed to the limit. It's got some great graphics, but (because of this) it's quite huge for such a simple game. "I wonder if you can make a fifteen game better than this." Well, you can: think teacher key, best time saved, much smaller! (imo, leave out the neat effects so you have a smaller and much faster game, like Clickers.) |
60% | |
Firing Range (6'01) by Jarno Lääveri; 1.2kB Download (5kB) | Comments (1) There's two arrows moving, horizontally and vertically. Try to fire when they're pointing to the middle of the screen. You can shoot five times, and the best total score is saved. A simple game which you might wanna have on your calc when you're bored. |
70% | |
Four (4'01) by Esben Rossel; 0.4kB Download (2kB) | Comments (1) Four in a row; two players only and doesn't detects lines. At least it's small, and it doesn't crash. |
30% | |
FrAWgGutS v1.3 (6'99) by Derrick Ward; 2.9kB Download (16kB) | Comments (1) Another Frogger. Cross the traffic and water and place yourself in the (six) homes. The screen is smaller because of the port (TI-82). 13 levels, butterflies and score (hi saved). Controls are a bit slower than in Frogger and sprites should be clipped. |
80% | |
Freecell v1.1 (1'01) by Ben Mickle; 3.6kB Download (13kB) | Comments (1) The well-known card-game for your TI. Extremely well-done (fast, nice pointer, no-moves-left-detection (faulty on rare occasions though ):, with greyscale and statistics), and just like the PC-version. And the new teacher-key really kicks ass! Perfect for during (boring) classes. |
95% | |
Frogger v1.0 (9'97) by Trent Lillehaugen; 2.8kB Download (10kB) | Comments (1) Classic game in which you have to cross a road with traffic crossing left and right. On the other side you have to place yourself in each of the five "homes" to proceed to the next - more difficult - level. No scoring, just beat the (10) levels. Not much special things. |
75% | |
Game No1 v1.00 (5'99) by Akshay Dhalwala; 1.2kB Download (7kB) | Comments (1) Another look grannie, I can code asm!-game, hence the title. Collect as many $-thingies as you can within 60 "seconds". Even worse than Catch. |
30% | |
Game of Life (9'98) by Joshua Seagoe; 0.3kB Download (1kB) | Comments (1) Watch your TI-OS-screen come to life! The famous rules (a pixel dies with too many or too little neighbours) apply - like in the 86-game Colony - and it runs at 5 frames a second! Also very small. One thing to be improved: it should change the graph screen so you can create anything to begin with. |
70% | |
Highway vDX (9'00) by Jarno Lääveri; 1.6kB Download (6kB) | Comments (1) A real neat arcade racer in which you have to evade the other cars. Traffic increases along the way. It's got three speeds and saves the hiscore for each. Great controls, ok graphics. To be improved? Maybe different cars, name w/ hiscore, pause key? Still this is fun! |
80% | |
Hover Bug v0.001 (6'99) by Matt Teiken; 4.6kB Download (12kB) | Comments (1) A platform game alot like Sqrxz with one difference: you can fly (hover) for a short time. Looks and plays ok, but I haven't been able to get pass the first bug. I hope the completed version (?) will be a bit easier. |
30% | |
Insane Game v2.71 (4'97) by Martin Hock; 2.6kB Download (8kB) | Comments (1) A puzzle game. Remove groups of two or more of the same tiles. If you think ahead, you'll be able to remove more. The game also contains an action mode, in which tiles are contantly added, and a versus mode to play against a friend (i haven't been able to test this one though..) Each mode has its own hiscore. Game controls are good (menu/hiscore keys good be improved though). Even has a save-n-quit key. Nice lil' game. |
85% | |
Ion86 v0.1ß (2'00) by Clem Vasseur; 2.2kB Download (4kB) | Comments (11007) Emulates TI-83 ion programs! There ain't much good ion-games around, but it's a pretty new shell so more may come soon (some RPGs?). Sometimes it's abit hard to see where the screen ends, and not every game worx yet (most do). |
90% | |
Jaws v1.0 (4'01) by Thibaut Chevalier; 3.7kB Download (4kB) | Comments (1) Help your surfer surf one minute without running into jawses and other junk. Plays a lot like Highway DX, but looks a little better. Nice greyscale gfx, but the gameplay could be better. It doesn't save hiscores, and why does it have to end after one minute? |
65% | |
Jezzball v1.0 (4'99) by Magnus Svedin port Andreas Finne; 3.4kB Download (13kB) | Comments (1) Win 75%+ of the screen by drawing lines (without getting hit by a ball) and making closed spaces without balls in them. Balls are bouncing around (one more each level), making it very hard and challenging. Changable speed and hiscore saving. |
80% | |
Joltima (4'98) by Justin Karneges port Bill Nagel; 19.0kB Download (14kB) | Comments (1) A good and complex RPG. that can keep you busy for quite a while. Lead your four guys around the (pretty big) world to get all 8 shards. You can buy items and rest your men in towns, because outside you'll be contanly attacked by enemy creatures (which can get pretty boring after a while). Overall: complex and well done! |
95% | |
JSnake v1.0 (5'98) by James Rubingh; 1.0kB Download (5kB) | Comments (1) Hmmmm. How complex: eat 14 pixels in one of the five speeds, and the game is over. Hit a wall or yourself, and the game is over too. Doesn't have backwards-detection (die accidentally by going the other way) and why play it with just one level and no score count anyways? |
40% | |
Kollums v2.0 (8'97) by Alan Bailey; 2.2kB Download (15kB) | Comments (1) Like tetris but you here you have different kinds of bricks which you have to place together (3 or more of the same kind disappear and give you points). Real good game: 6 difficulties (3-8 different bricks) with different hiscore for each, good controls and teacher/boss-key. No multiplayer, but very nice! |
85% | |
Laser Mayhem v1.0 (11'99) by Badja port Brandon Sterner; 3.6kB Download (4kB) | Comments (3) In this puzzle-game you must destroy your target by controlling a few laser-cannons. Besides these cannons more toys are present in each level: mirrors, several different bricks, gates... Not my favorite, but still an ok game. Port could be better (usage of full screen and exit instead of clear ;) and could use a save/password to continue later. |
70% | |
Legend of Zelda Demo v0.52.6 (1'99) by Sam Heald and Harper Maddox; 8.1kB Download (7kB) | Comments (2) An attempt @ the classic Zelda. While Link can move and fight the enemies, it's definately not finished yet. A few small bugs (like auto-writeback: how can i reset?) and just one "level". A few rooms with enemies, keys, and an easy boss. Nice graphics, but just a demo, nothing more. Completed, this could be good. |
60% | |
Lunar Lander ][ v0.98ß (11'97) by Ahmed El-Helw; 2.3kB Download (6kB) | Comments (1) Land your vessel on the weird shape thingy before you run out of fuel. You can land at any speed, gravity (or 0G) is bad (no acceleration for one), too random (sometimes landing is impossible), no score, etc. Much to be improved. |
50% | |
Mars Patrol v2.0 (1'00) by Zombi; 4.4kB Download (12kB) | Comments (1) While running, jump over holes and obstacles and blast away the enemies. A pretty cool and fast game. It's got 256 random levels but just saves one hiscore. Maybe could use a few more features. |
75% | |
Maze-3D v0.5ß (10'99) by Clem Vasseur; 8.5kB + levels (1.0kB) Download (148kB) | Comments (1) A new version. Even more pointless than version 0.4: no exit, just walk around. The levels are external, bigger, more textures. The game does seem slower than before, and screen size cannot be altered anymore. The source is included for someone else to finish the game (and I sure hope somebody does.) |
65% | |
MegaCar v1.1 (1'01) by Jonah Cohen; 3.8kB + levels (1.0kB) Download (48kB) | Comments (2) Awesome racing game. Race as fast as you can to beat the level's hiscore. Going off the road (and braking too ;) will slow you down. The car can be turned in more than 127 directions, and the screen scrolls smoothly. So, easy controls, good graphics and gameplay, and eight levels included plus many more to come because of the easy level editor (Windows) included (look at the 2nd screeny :-) Really cool. May get boring because of the simplicity (no powerups or multiplayer or whathever...) but not anytime soon! |
95% | |
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