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TI-86 archives

Factor (6'98) by Joshua Seagoe; 0.3kB

Download (1kB) | Comments (1)

It divides a number into all its prime factors. Quite nice, but don't enter a too large value, for it doesn't have a break key (so you have to wait till it's done...)

80%

Falldown Forever v2.0 (12'99) by Aaron Curtis; 2.5kB

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You'll have to guide a falling ball through the holes so it won't reach the top of the screen. Five different speeds, each with a different background, saves top scores, and it has a two-player link option (not perfect, but it worx)! Wow! So simple, so nice, and a large replay value. hi pause 2p

95%

Fifteen (10'98) by BearSoft; 8.9kB

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Your basic slide puzzle pushed to the limit. It's got some great graphics, but (because of this) it's quite huge for such a simple game. "I wonder if you can make a fifteen game better than this." Well, you can: think teacher key, best time saved, much smaller! (imo, leave out the neat effects so you have a smaller and much faster game, like Clickers.) pause

60%

Firing Range (6'01) by Jarno Lääveri; 1.2kB

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There's two arrows moving, horizontally and vertically. Try to fire when they're pointing to the middle of the screen. You can shoot five times, and the best total score is saved. A simple game which you might wanna have on your calc when you're bored. hi pause

70%

Four (4'01) by Esben Rossel; 0.4kB

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Four in a row; two players only and doesn't detects lines. At least it's small, and it doesn't crash. pause 2p

30%

FrAWgGutS v1.3 (6'99) by Derrick Ward; 2.9kB

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Another Frogger. Cross the traffic and water and place yourself in the (six) homes. The screen is smaller because of the port (TI-82). 13 levels, butterflies and score (hi saved). Controls are a bit slower than in Frogger and sprites should be clipped. hi

80%

Freecell v1.1 (1'01) by Ben Mickle; 3.6kB

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The well-known card-game for your TI. Extremely well-done (fast, nice pointer, no-moves-left-detection (faulty on rare occasions though ):, with greyscale and statistics), and just like the PC-version. And the new teacher-key really kicks ass! Perfect for during (boring) classes. pause

95%

Frogger v1.0 (9'97) by Trent Lillehaugen; 2.8kB

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Classic game in which you have to cross a road with traffic crossing left and right. On the other side you have to place yourself in each of the five "homes" to proceed to the next - more difficult - level. No scoring, just beat the (10) levels. Not much special things.

75%

Game No1 v1.00 (5'99) by Akshay Dhalwala; 1.2kB

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Another look grannie, I can code asm!-game, hence the title. Collect as many $-thingies as you can within 60 "seconds". Even worse than Catch.

30%

Game of Life (9'98) by Joshua Seagoe; 0.3kB

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Watch your TI-OS-screen come to life! The famous rules (a pixel dies with too many or too little neighbours) apply - like in the 86-game Colony - and it runs at 5 frames a second! Also very small. One thing to be improved: it should change the graph screen so you can create anything to begin with.

70%

Highway vDX (9'00) by Jarno Lääveri; 1.6kB

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A real neat arcade racer in which you have to evade the other cars. Traffic increases along the way. It's got three speeds and saves the hiscore for each. Great controls, ok graphics. To be improved? Maybe different cars, name w/ hiscore, pause key? Still this is fun! hi

80%

Hover Bug v0.001 (6'99) by Matt Teiken; 4.6kB

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A platform game alot like Sqrxz with one difference: you can fly (hover) for a short time. Looks and plays ok, but I haven't been able to get pass the first bug. I hope the completed version (?) will be a bit easier.

30%

Insane Game v2.71 (4'97) by Martin Hock; 2.6kB

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A puzzle game. Remove groups of two or more of the same tiles. If you think ahead, you'll be able to remove more. The game also contains an action mode, in which tiles are contantly added, and a versus mode to play against a friend (i haven't been able to test this one though..) Each mode has its own hiscore. Game controls are good (menu/hiscore keys good be improved though). Even has a save-n-quit key. Nice lil' game. hi pause 2p

85%

Ion86 v0.1ß (2'00) by Clem Vasseur; 2.2kB

Download (4kB) | Comments (11007)

Emulates TI-83 ion programs! There ain't much good ion-games around, but it's a pretty new shell so more may come soon (some RPGs?). Sometimes it's abit hard to see where the screen ends, and not every game worx yet (most do).

90%

Jaws v1.0 (4'01) by Thibaut Chevalier; 3.7kB

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Help your surfer surf one minute without running into jawses and other junk. Plays a lot like Highway DX, but looks a little better. Nice greyscale gfx, but the gameplay could be better. It doesn't save hiscores, and why does it have to end after one minute? pause

65%

Jezzball v1.0 (4'99) by Magnus Svedin port Andreas Finne; 3.4kB

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Win 75%+ of the screen by drawing lines (without getting hit by a ball) and making closed spaces without balls in them. Balls are bouncing around (one more each level), making it very hard and challenging. Changable speed and hiscore saving. hi pause

80%

Joltima (4'98) by Justin Karneges port Bill Nagel; 19.0kB

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A good and complex RPG. that can keep you busy for quite a while. Lead your four guys around the (pretty big) world to get all 8 shards. You can buy items and rest your men in towns, because outside you'll be contanly attacked by enemy creatures (which can get pretty boring after a while). Overall: complex and well done! pause

95%

JSnake v1.0 (5'98) by James Rubingh; 1.0kB

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Hmmmm. How complex: eat 14 pixels in one of the five speeds, and the game is over. Hit a wall or yourself, and the game is over too. Doesn't have backwards-detection (die accidentally by going the other way) and why play it with just one level and no score count anyways? pause

40%

Kollums v2.0 (8'97) by Alan Bailey; 2.2kB

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Like tetris but you here you have different kinds of bricks which you have to place together (3 or more of the same kind disappear and give you points). Real good game: 6 difficulties (3-8 different bricks) with different hiscore for each, good controls and teacher/boss-key. No multiplayer, but very nice! hi pause

85%

Laser Mayhem v1.0 (11'99) by Badja port Brandon Sterner; 3.6kB

Download (4kB) | Comments (3)

In this puzzle-game you must destroy your target by controlling a few laser-cannons. Besides these cannons more toys are present in each level: mirrors, several different bricks, gates... Not my favorite, but still an ok game. Port could be better (usage of full screen and exit instead of clear ;) and could use a save/password to continue later. pause

70%

Legend of Zelda Demo v0.52.6 (1'99) by Sam Heald and Harper Maddox; 8.1kB

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An attempt @ the classic Zelda. While Link can move and fight the enemies, it's definately not finished yet. A few small bugs (like auto-writeback: how can i reset?) and just one "level". A few rooms with enemies, keys, and an easy boss. Nice graphics, but just a demo, nothing more. Completed, this could be good. pause

60%

Lunar Lander ][ v0.98ß (11'97) by Ahmed El-Helw; 2.3kB

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Land your vessel on the weird shape thingy before you run out of fuel. You can land at any speed, gravity (or 0G) is bad (no acceleration for one), too random (sometimes landing is impossible), no score, etc. Much to be improved. pause

50%

Mars Patrol v2.0 (1'00) by Zombi; 4.4kB

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While running, jump over holes and obstacles and blast away the enemies. A pretty cool and fast game. It's got 256 random levels but just saves one hiscore. Maybe could use a few more features. hi pause

75%

Maze-3D v0.5ß (10'99) by Clem Vasseur; 8.5kB + levels (1.0kB)

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A new version. Even more pointless than version 0.4: no exit, just walk around. The levels are external, bigger, more textures. The game does seem slower than before, and screen size cannot be altered anymore. The source is included for someone else to finish the game (and I sure hope somebody does.) pause

65%

MegaCar v1.1 (1'01) by Jonah Cohen; 3.8kB + levels (1.0kB)

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Awesome racing game. Race as fast as you can to beat the level's hiscore. Going off the road (and braking too ;) will slow you down. The car can be turned in more than 127 directions, and the screen scrolls smoothly. So, easy controls, good graphics and gameplay, and eight levels included plus many more to come because of the easy level editor (Windows) included (look at the 2nd screeny :-) Really cool. May get boring because of the simplicity (no powerups or multiplayer or whathever...) but not anytime soon! hi pause

95%