 SpaceWar for the TI86
 written by Kirk Meyer
=======================

DISCLAIMER:
  I am not responsible for anything this program does. This includes damage
  to you, your calculator, your property, loss of calculator memory, or
  anything else that you may consider a loss. Now then...

WARNING! WARNING!
  There are only 3 ways you should run this program. If you do not use one
  of these ways, strange things may (i.e. will) happen to your calculator.
  * Run using the "Asm(" command.
  * Run through ASE or Rascall. DO NOT use any other shells to run this.
    Do not use any version of Rascall later than 0.9 with this game. This
    (Rascall 1.0 compatibility) will be fixed in a future version.

HOW TO PLAY
  This is standard space wars for two players. You try to kill the other guy.
  You each have a power bar on the left and right that shows how much power
  you have left. Rotating takes little power, moving a little more, firing
  quite a bit more, and hyperspace-ing half of the bar. Getting hit also
  removes much of your power from the shield drain. If your power goes down,
  you lose a life. The first player to lose all 5 lives, well, loses.

KEYS
  To exit, push, uh, EXIT. You will find that these controls make a lot of
  sense once you try them out (you won't have to memorize them once you see
  how they're laid out):

  Left player:
   LOG  rotate left
   STO  rotate right
    7   move in current direction
  ALPHA fire
   F1   activate hyperspace

  Right player:
  MINUS rotate left
  CLEAR rotate right
    )   move in current direction
  ENTER fire
    .   activate hyperspace

WHAT'S THIS?
  This was originally written for the TI-85 for one of my own shells. I
  decided to port it over. It's rather questionable if anything more will be
  done with it... The code is incredibly sloppy because I wasn't such a good
  optimizer back then! =)
