Ping-Pong
(c) 1997-1998 Caymran Cummings

Ping-Pong (c) December 29th, 1997 Caymran Cummings (origional)
(c) June 2nd, 1998 Caymran Cummings

This game was written in Z-80 assembly for the Ti-86 Graphing Calculator.

How to put this on your 86-
	Send the pong.86p file to calculator then on the homescreen type-

	Asm( 	-Type it exactly like this.

	Then press |PRGM|, select |NAMES| (F1), find the program 
	named "pong" and press the F-key associated with the
	program.

It includes 4 modes of play:
	1.  Human-Human(Two to play against each other on one 86)
	2.  Ti86-Human	(Play against the 86)
	3.  Ti86-Ti86	(Watch the 86 play against itself)
	4.  Practice	(You play against a wall)

It also includes 5 speeds:
	1.  Very Slow 
	2.  Slow
	3.  Medium
	4.  Fast
	5.  Very Fast

5 Levels of Difficulty:
	1.  VEasy
	2.  Easy
	3.  Med
	4.  Hard
	5.  VHard

5 Different life settings:
	1.  Three
	2.  Five
	3.  Seven
	4.  Nine
	5.  Eleven

The game is very simple to use.

The keys for gameplay are:
	Exit-exits
	More-pauses
	Enter-unpauses, and resumes play
	up-move paddle up
	down-move paddle down
	2nd-moves paddle up in 2 player mode
	Graph-moves paddle down in 2 player mode

You can now Configure Pong however you like!
	Begin the Program, and press |F5| (Setup) There you will have
	three options- Speed, Lives, and Skill  Choose one.
	After choosing one you will be given different choices for those
	options.  ie:	Speed-VSlow Slow Med Fast Vfast
			Lives-Three Five Seven Nine Eleven
			Skill-VEasy Easy Norm Hard VHard
Hints:
	The object of the game is to knock the ball past your opponent.
	You cannot beat the 86 without slamming the ball.
	You slam the ball by hitting while traveling in the same
	  direction as the ball.
	The 86 can also slam, becareful.
	To slow the ball back down hit it while traveling in the 
	  opposite direction of the ball.
	The 86 can also slow down the ball.
	If you hit the ball with the top corner it sends the ball
	  up.
	If you hit the ball with the bottom corner it sends the ball
	  down.
	Same goes for the 86.
	The direction and speed that the ball starts out with is 
	  radomized.
 	(I am thinking of changing that, and making it so that    
	  whoever scores serves.)

Have fun with it.
Questions, comments, send them to Caymran@geocities.com
