


		   |    P e n n y ' s   P r o b l e m    |


				  v0.8 beta

			      by  Simon Chorley
			 Copyright (c)  27th July 1999



-- Introduction -------------------------------------------------------------

Penny's Problem is a game based on the PC classic, Chip's Challenge. The
object of the game is to guide Penny round the levels, retrieving all of the
pennies that she has lost. Unfortunately there are many obstacles in her way
and lots of creepy crawlies that can hurt her.


-- Installing And Running ---------------------------------------------------

Send the .86g file to your calculator in the normal way, this will load the
game (penny.86p) and the demo levels (Lessons.86s). When this has been done
run the program from 'Asm(penny' or some shell. I have tested this program
in Rascall and from 'Asm(' and both work fine, I have no idea about any other
shell.

   ***********************************************************************   
   *** WARNING:  this program uses Lite86 compression and so cannot be ***               
   *** run from any shell that uses program writeback. ASE and Rascall ***   
   *** should be OK but AShell will not be! --YOU HAVE BEEN WARNED!--  ***   
   ***********************************************************************   


-- How to play --------------------------------------------------------------

You must guide Penny round the levels stepping on the pennies to pick them up
when you have them all you can find the penny slot and then pass through the
exit. Poor old Penny is quite fragile and so can't step on any water or fire
without boots and any baddies or bombs. She can pick up objects to help her
which are shown on the bar on the right of the screen. The number of pennies
still required is also shown.

This version is distributed with a set of demonstration levels designed to
show you how to play and what each block is. The first level shows you how to
use keys and pickup pennies. The second demonstrates the different types of
floors and boots she may come across. The third shows the baddies and the
last shows all of the types of walls (be careful in this one as there are 
some surprises).


-- keys ---------------------------------------------------------------------

[F1] - select episode
[up] - move Penny up
[down] - move Penny down
[left] - move Penny left
[right] - move Penny right
[more] - pause (calc on)
[x-var] - pause (calc off, [ON] to switch it back on)
[exit] - exit
[2nd][alpha][enter] - skip to next level


-- Features -----------------------------------------------------------------

Interrupt controlled greyscale
Interrupt driven baddies (they move even when not on the screen)
Levels in external variables
Over 45 different types of block
Lite86 compression


-- Version History ----------------------------------------------------------

This program hasn't got much of a history because this is the first release
and I added to the program as I felt like it so there were no distinct
numbers.

v0.8 [27/07/1999]
	First public release

v0.0 [Christmas 1998]
	Created 

(Yes it took me half a year but then I had A-Level exams and an A-Level
computing project to contend with).


-- Features Still To Be Added -----------------------------------------------

Tuning of the speed of Penny and baddies
Improved title screen
Help file
Contrast adjustment
Level editor
Time limit (maybe)
Baddies with AI :) (maybe)
Blocks:
  Toggle walls (maybe)
  Bear traps (maybe)
  Tanks (maybe)
  Teleporters (maybe)
  Clone machines (maybe)


-- Credits ------------------------------------------------------------------

The following people helped a lot in the development of this program 
(although don't know they did).

  Jeremy Goetsch for Assembly Studio 86
  Kirk Meyer/Jeremy Goetsch for Lite86 and plugin
  Matt Johnson for his interrupt tutorials and interrupt installer
  Kirk Meyer for Emulator86


-- Contact Information ------------------------------------------------------

Send comments, suggestions, bug reports etc. to:

	chorley@england.com


-- Disclaimer ---------------------------------------------------------------

I do not accept responsibility for any damage caused to you, your calculator,
your property or anything else caused by this program or any association to 
me. This program is still in a beta and so may have a few bug so I recommend 
you back up your calculator before use. It is provided free of charge for 
your enjoyment and you are free to redistribute these files as long as they 
stay together.

Penny's Problem is based on the PC game Chip's Challenge. Chip's Challenge is a
registered trademark of Epyx, Inc. Chip's Challenge is licensed from Epyx, 
Inc. (c) 1991 Epyx, Inc. All rights reserved.


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