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| T  H  E    U  L  T  I  M  A  T  E    R  A  Y  C  A  S  T  E  R |
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--- Maze-3D ------------------------------------------------------

 Author:  CLEM
 Machine: TI-86
 Version: 0.4 beta
 Release: September 22, 1998
 Size:    6189 bytes (lite: 5751)

--- Introduction -------------------------------------------------

 Here is Maze-3D, my first assembly game. It's a raycasting engine
 i.e. a game in 3D real time, with texture mapped walls !
 This release is only a demo version.  The goal of the game is to
 walk in a 3D labyrinth (hence the name) and to find the exit door
 Two versions are included : normal version, with grayscales, and
 lite version, without grayscales (very fast !).


--- Setup --------------------------------------------------------

 Send maze3d.86g to your TI-86. It should include Maze3D and
 Maze3Dl (the lite version). To play, just type Asm(Maze3D or
 run Maze3D from a shell. Enjoy !


--- Controls -----------------------------------------------------

 ARROWS  = Move
 F1      = Open Door
 MORE    = Options
 +/-     = Contrast (only in menus)
 EXIT    = Quit


--- Known Bugs ---------------------------------------------------

 - Sometimes, outside corners are not correctly displayed.
 - Some distortion problems :(
 - If you find others bugs, e-mail me !


--- Future Versions ----------------------------------------------

 I'm going to turn Maze-3D into a real game. It will feature a
 storyline, monsters, 4 or 5 levels, a cool ending, 2 players mode
 (link) battle and contest, etc... I'm trying to find a good name
 for it. What about "Infinity" ? E-mail me any suggestions !
 I also plan on releasing the engine :)


--- History ------------------------------------------------------

 22 Sep 98  -  0.4b  -  first release (demo version)
 29 Jul 98  -  0.00  -  project started


--- Special Thanks -----------------------------------------------

 Bryan Rabeler, for ticalc.org
 Tercero and Matt (okteam)
 My Beta Testers :)


--- Other Stuff---------------------------------------------------

 I am not responsible for anything about this game.
 If your calc crashes it's not my fault !

 Maze-3D for TI-86, Copyright (C) 1998 CLEM
 DO NOT SEPARATE THIS DOCUMENT FROM MAZE-3D

 +-----------------------------------------+
 |     name : CLEM                         |
 | homepage : http://www.mygale.org/~clems |
 |   e-mail : clems@mygale.org             |
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