JezzBall 86 v1.0
================

Original ZShell game 
by Magnus Svedin
msv97@usa.net

TI-86 port with permission
by Andreas Finne 
a_finne@hotmail.com

Date: April 30th 1999

All code is Magnus Svedin's. All I did was to
port it to the 86. If you find any bugs or have
any comments, please e-mail me.

Thanks to Jimmy Mardell for the hiscore saving routine, and
to James Yopp and Dan Eble for the findpixel routine.

Now the word over to Magnus.


Jezzball v2.1 By Magnus Svedin. Released the 25:th of June 1996.

Goal of the game
----------------
The goal is to win 75% of the screen, when you manage that you'll advance
to next level. To win space, draw lines and if you manage to make a closed
area without any ball in it, you win that area.

Keys
----
2nd = draw line (direction pointed out by last move)
ARROWS = move pointers
EXIT = guess what
MORE = copy current screen to GRAPH-MEM (for screenshots)
F1 = change direction of line

Scores
------
You'll get one point for each pixel of the closed areas you make (lines
not included). When you complete a level you get a bonus of 1000 points
for each life you have left.

Initials entering
-----------------
Toggle char with arrow-up and arrow-down, chose char with 2nd.

Changes v1.0 - 2.0
------------------
* Cursor now moves inside the screen, which makes the lines just to go in
  that open part you are in, not the entire screen like in v1.0
* New key added (F1), to toggle the line-direction.
* The bug with the ball going out in the score-section fixed (I hope).
* Line is being drawn slower (compared to the balls). If you'ld like to
  change this look in the source, in the function DrawLine.
* Faster routine to fill won areas.

Changes v2.0 - 2.1
------------------
* Bug that when you draw a line inside the black area the game goes berserk
  is fixed.

Myself
------
Email: msv97@usa.net
Homepage: http://www.ing.umu.se/~el97msn
Snail mail:
Magnus Svedin
Vittervgen 174
907 51  Ume
SWEDEN

Greetings
---------
Thanks to        For...
Rob Taylor       ZShell, great answers to my and other beginners questions
                 on list-zshell.
Magnus Hagander  ZShell, Connect-85, list-zshell, ftp.rbk.sollentuna.se,
                 info-texts and much more.
Dan Eble         ZShell, ti-ports.txt, ti-ram.txt
Jonathan Bowen   Z80 MICROPROCESSOR Instruction Set Summary
Eric Linenberg   Support and great bug-reports while developing this game
Ed Plese, Jr     Screen-copy routine and more
Tim FitzRandolph Tutorial sources.
+ Everyone who mailed me and encouraged me, without you I'ld never have
  finished this game.
+ Everyone that spend their time writing zshell-programs, infotexts,
  tutorials.
