                                                                                                              
======= H  H    I    GGGG    H  H    W   W    AAAA    Y Y   DD  X X                                          
======= H  H    I    G       H  H    W   W    A  A    Y Y   D D  X                                      
======= HHHH    I    G GG    HHHH    W W W    AAAA     Y    DD  X X                                           
======= H  H    I    G  G    H  H    W W W    A  A     Y                                               
======= H  H    I    GGGG    H  H     W W     A  A     Y                                        

======= BY JARNO LVERI
======= FINLAND, 2000
======= jlaaveri@hotmail.com


######## INTRODUCTION
=======================================================================
	This is an updated version of my first TI-86 asm-game, Highway,
	which I released loooong time (4 days) ago. It plays just like
	original, but it has loads of new features: animated titlescreen,
	menu, options and yes, highscore function. Its now about 700 bytes
	bigger, but I think it's worth it.


######## HOW TO PLAY
=======================================================================	
	The idea of the game is to dodge other cars as long as you can.
	The game becomes harder all the time as number of cars increases 
	as you get further.

	Main menu:

	F1	Start game.

	F2	Speed level: slow/medium/fast
		Press F2 to choose speed level. The best score is saved for 
		every speed level. As you choose the speed, you can see the
		record of current speed level above.

	F3	Traffic frequentity: high/medium/low
		Press F3 to choose starting traffic frequentity level. If 
		you choose low, it'll rise quiker, so if you're a good 
		player you should choose high.

	F4	Steering: loose/medium/tight
		Press F4 to choose steering sensitivity. A matter of taste, 
		I usually play with tight but if you choose fast speed level
		the loose is best.

	F5	Exit game.

	During game:
	
	UP	turn up.

	DOWN	turn down.

	EXIT	exit to main menu.
	
	When you crash, press Enter to get to main menu.	

	There's a "map" on bottom of the screen with two "cars": The left
	one is you and the right one shows the record of current speed level.
	You'll get a point and move foward one pixel every time you bypass 
	a milestone.

	
######## BUGS
=======================================================================
	The titlescreen doesn't look like it should if you run the game from 
	shell, but that doesn't really matter. I don't know how to fix it 
	but if someone does please tell me!


######## IMPORTANT!
=======================================================================
	I am not responsible for anything caused by this program. You can 
	edit this program if you want and put this on your homesite, but 
	remember to give me a credit. If you have any comments or suggestions 
	or if you find some kind of bug, 
	PLEASE EMAIL ME at jlaaveri@hotmail.com. Thanks. 

	




	


