+------------------------------ FreeCell v1.0 ------------------------------+
|                               by Ben Mickle                               |
+---------------------------- September 9, 1999 ----------------------------+

--- Introduction ---

   I just whipped this game up in the past few days.  It's based on the game
that comes with Windows 95/98.  I always enjoyed playing it when I was bored,
so I figured it would be nice to have on my calculator, too.  And, since it
hasn't been done before on a calculator I decided it would be a good little
project.  This may be a first release, but it is very thoroughly done, imho.
I don't really plan on releasing many more versions, because this version is
pretty complete.


--- Installation ---

1. Send freecell.86p to your calculator.
2. To play, run Asm(freecell from the home screen or a shell.


--- Playing the Game ---

   I'm sure many people know how to play this game, but for those of you who
don't, here's my best explaination:  The object of FreeCell is similar to
Solitaire - you must get all the cards piled up in order by suit in the four
boxes on the top right of the screen.  The four boxes on top left of the
screen are "cells" that you can put any card in to arrange the cards 
properly.  It's a pretty fun game once you get the hang of it.


--- Keys ---

At the title screen:
 [F1] - Start a new game
 [F2] - View Statistics
 [EXIT] - Go back to TI-OS or shell
In the game:
 Up / Down / Left / Right - Move the arrow
 [2nd] - Select a card or place a selected card
 [+] - Make the width between the cards greater
 [-] - Make the width between the cards less
 [EXIT] - Quit your game
 [MORE] - Bring up options menu
At the options menu:
 [F1] - Quit your current game and start a new one
 [F2] - View Statistics
 [F3] - Clear Statistics
 [F4] - Resume your current game
 [F5] - Turn off the calculator
 [EXIT] - Leave options menu and resume your current game


--- Version History ---

1.0 - Initial release
	- Game play complete 
	- Grayscale
	- Statistics


--- Other Notes ---

	- When the screen flashes, it means you only have one legal move left.
	- If possible, cards that are no longer needed on the board are moved
	  to the stacks at the top of the screen.  For example, if both red
	  3's are already in the stacks, the black 4's will be moved up 
	  to the stacks automatically when they are availible.
	- Unlike solitaire, in FreeCell, you cannot move a pile of an
	  unlimited number of cards.  You may only move as many cards as
	  the number of cells available allow you to move.  For example, you
	  can move a pile of four cards only if you have at least three free
	  'cells' (empty columns are included).  In fact, what is really
	  happening when you move a pile of cards is all the cards you
	  want (or are allowed) to move are moved into free cells and empty
	  columns.  Then, they are piled up again in the spot you are moving
	  them to.
	- Any time you leave your game or start a new game, a loss is put
	  in the statistics.


--- Future Plans ---

	- Save game / teacher key feature - not difficult at all but will
	  make the game larger.


--- Thanks ---

   Michael Pearce - for Solytare
   Jimmy Mardell - for porting Solytare to the 86
   Blackbelt - for beta testing
   Microsoft - for FreeCell on the PC


--- About Me ---

   I am 14 years old - I'll be 15 in about a month.  I live in Richmond,
Virginia, USA.  I am in the 10th grade in the International Baccalaureate
program.
   Send any bug reports, questions, comments, suggestions, etc. to
bmickle@yahoo.com  For the most recent version of Freecell and my other
games and programs visit http://bolt.icestorm.com/bmickle


--- Disclaimer ---

   I am not responsible for anything caused by this program.  You may not
sell this program to anyone for money.  It is intended for free distribution.


DO NOT SEPARATE THIS DOCUMENT FROM FREECELL