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DStar v1.0
October 10, 1997
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Another puzzle game! The idea is to collect all of the clear balls by
running them over. You control either the dark ball or the dark box (you 
can switch between them with 2nd)  The dark ball can be used to collect
the clear balls, while the dark block can only be used as a movable
wall of sorts, it will stop at clear balls. Both controllable objects
continue moving in the direction chosen by you until they hit something
else (except in the case of the dark ball hitting a clear ball)

25 Levels are included. The first 20 are from the hp48 version and the
last five are from the TI-83 version of this game by Joe W.

Keys:
 -Exit quits
 -Clear restarts level
 -Arrows move current object
 -2nd to sitch between the two objects

Plans:
 -Some sort of status screen
 -More Levels (If you'd like to design some, e-mail me)

Your level number will only be remembered if you use a shell that saves
the program after execution (ie AShell)

This game has only been tested on a TI-86 with ROM version 1.2!

Andrew Von Dollen
warn@geocities.com
waffy on IRC and ICQ