Crapong v1.4

by Jonah Cohen		<ComAsYuAre@aol.com>
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Crapong v1.3 is a TI-86 port of a game originally made for the TI-89 by Jeff Min <Blowh0le@aol.com>.  The object of the game is to get 10 points before the computer does.  You score points if you win the "pong" way--by the ball hitting the other wall.  The other way to win, what makes this different from traditional pong, what every guy wants, is guns.  Yes, you get guns.  Well, only one gun, but still...  So if you shoot the other paddle, you also gain a point.  But beware, the computer has a gun, too.

Controls at title screen:
F1-F5	speed control (slowest-fastest)
Exit	quit game

Controls during game:
2nd	fire
Up	move paddle up
Down	move paddle down
More	pause
Exit	quit game

Well, that's about it.  This is my first "real" game (I also made Drugwars, if that even counts), and I hope you like it.

Send any comments, questions, bug reports, etc. to ComAsYuAre@aol.com

thanks to:
-Jeff Min for his TI-89 source and original design
-David Phillips for PIC2RLE
-Dan Eble and James Yopp for FindPixel, which got thrown into the mix
-Jimmy Mardell, since I totally ripped his ztetris gameover routine :)
-the A86 list, however off-topic it may be, for helping me out with questions



-Jonah Cohen
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E-Mail:		<ComAsYuAre@aol.com>
Homepage:	http://members.xoom.com/ComAsYuAre/
"To not have a mind is a terrible thing or to lose one's mind is wasteful."
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