
	                                  
                                               
                     ---             
                                            
                                       for the TI-86

			VERSION 1.1

   (C)1996/97 by        Andreas Ess
			Tufers 11
			A-6811 Goefis
			Austria/Europe

			ess.andreas@computerhaus.at
			http://andi.ganymed.org

ACKNOWLEDGEMENT
===============
PLAIN JUMP was originally written for the TI-85 by Andreas Ess.
PJ was ported with permission to the TI-86 by Jimmy Mrdell.

FEATURES:
=========
 * fast 3D-grafix
 * teacher key function
 * loadable levels
 * hi-score function
 * external levels (no leveleditor yet)

AIM OF THIS GAME
================
Steer your ball over a three dimensional plain with a lot of holes!

KEYS
====
 * SELECTION SCREEN:
    UP/DOWN: select level
    ENTER: start selected level
    EXIT: Quit game
 * DURING THE GAME:
    LEFT/RIGHT: Move ball... left & right
    UP/DOWN:    Acceleration&'brakes'
    2ND:        Jump
    EXIT:       Quit game
    MORE:       Pause the action
    F1:         Teacher key: save game and warp out

SPECIAL THANKS
==============
 Johannes Rajala        the title picture!
 Nicholas Reed          for the 5 fantastic standard levels!
 Stephane Jantzen       for ZCP
 You                    for playing & enjoying PLAIN JUMP

CONTACTING THE AUTHOR
=====================
If you like PLAIN JUMP, please send me e-mail. If you don't like it,
send me mail, too. I'm grateful for any comments, suggestions, bug-reports,
questions, and thanx...

My address:
 ANDREAS ESS
 TUFERS 11
 A-6811 GOEFIS
 AUSTRIA/EUROPE

 ess.andreas@computerhaus.at

GENERAL THINGS:
===============
 * please give PLAIN JUMP to all your friends

 * and most of all ENJOY PLAIN JUMP!!!!!!

 Thanks,
  Andreas Ess

Note to the name: I looked up the wrong word in the dictionary. Normally, the
 game would be called "Plane Jump". But who minds?
