Game:		Nibbles for ZShell v 1.1
Author: 	Oskar Liljeblad
E-mail:		ol@kajen.com.
Ported to:	TI-86
Porter:		Haroon I
E-mail:		haroon4@hotmail.com
version:	Nibbles 86 v 1.16

Introduction:

	Nibbles is a "snake-like" game where you steer a
snake growing longer as you pick up apples (dots in this
game). The goal of the game is to pick up 9 apples
on each level. Nibbles currently contains 10 levels.
The goal of this game is to pick up as many apples as you
can by running into them with the snake.
	Once you have picked up nine apples in one level, you
will come to the next level. When you complete level 10, the
game is over. Also, if you move in the opposite direction in 
which the snake is moving, you will die and loose the game
(In other words, you can't move into yourself). After the game
is over, press [Enter] to start game again, or press [Exit] to
exit game. If you press [Exit] when you aren't dead, then the
game exits and doesn't save highscore.

Press any key to move from the Nibbles logo to the welcome
screen. Press [F1], [F2], [F3], [F4], or [F5] at the main
screen to select the speed of the snake. [F1] is the slowest,
[F5] is the fastest, and [F3] is normal speed. The speed is
normal by default.

Controls:
	[arrow keys]:	controls the snake
	[more]: 	pause/unpause
	[exit]:		exit

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;DISCAIMER;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Macross Software and I take no responsibility for any misuse of the
; game or any of its' routines, which may at most cause
; your calculator to crash and lose its programs temporarily.
; Also, please do not alter and redistribute this program, but
; any suggestions for slightly improving this is welcomed.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Future Versions:

Things that may be implemented:
- More optimization of the code
- More than one life
- Highscore initials
- Add 2 button controls

History:

Updates by me:

1.16 (11-19-1999)
- fixed a bug with choosing levels. Now, you can choose any level to play.

1.15 (11-18-1999)
- ported to the TI-86
- reduced size by ~618 bytes
- it's now possible to start from any level
- made controls to 4-buttons.
- new score, text, and findpixel routines

Updates by Oskar Liljeblad:

1.1  (2-18-1996)
- Fixed some bugs regarding level 10.

1.0b (2-9-1996 never released)
- Level 5 was wrong alligned.
- Changed how fast the snake would move at a certain
  speed.
- Possibilty to start from any level played before -
  if you come to level 5 (for example), you can start from
  level 5 or any level below 5.

1.0 (1-31-1996, released?)
- Nibbles logo before welcome screen.
- Support for 2-button and 4-button control of snake.
- Welcome screen clean up.
- Snake now grows longer than 92 segments (now the
  double).
- Ten different levels.
- Lots of other things were improved, added, and changed.

0.10 beta (never released)
- Fixed score routines. Score now starts at 0
  (150 before). Maximal score is now 65535 (255 before).
- If you held down a key the snake would move
  faster. This cool feature has now been removed :-).
  Thanks to Erik Linenberg for reporting this.
- Pause function.
- The welcome screen now shows black text
  on a white screen.

0.9 beta (27.1.96 16.30 GMT+1)
- First release. Buggy.