*-----------------------------------------------------------*
|                                                           |
|       *********************************************       |
|       *        __  __    __    ____  ___          *       |
|       *       (  \/  )  /__\  (  _ \/ __)         *       |
|       *        )    (  /(__)\  )   /\__ \         *       |
|       *       (_/\/\_)(__)(__)(_)\_)(___/         *       |
|       *  ________       _____             ______  *       |
|       *  ___  __ \_____ __  /________________  /  *       |
|       *  __  /_/ /  __ `/  __/_  ___/  __ \_  /   *       |
|       *  _  ____// /_/ // /_ _  /   / /_/ /  /    *       |
|       *  /_/     \__,_/ \__/ /_/    \____//_/     *       |
|       *                                           *       |
|       *********************************************       |
|                                                           |
|  VERSION: [ 2.0     ]    RELEASE DATE:  [ 27/01/2000   ]  |
|                                                           |
|  AUTHOR:  [ Zombi   ]    CALCULATOR(S): [ 86           ]  |
|                                                           |
|  E-MAIL:  [ zombis_inbox@hotmail.com                   ]  |
|                                                           |
|  URL:     [ zombi.web.com                              ]  |
|                                                           |
|  PORTERS: [ Corey Taylor & Rusty Wagner, ACZ inc.      ]  |
*-----------------------------------------------------------*

----------
HOW TO RUN
==========
2) Send MARSPTRL.86P to your TI-86
   (for more information on connecting your calculator to
    your computer, see the 'Basics' section at
    http://www.ticalc.org)
3) Type 'Asm(Marsptrl)' and press ENTER

-----------------
ABOUT MARS PATROL
=================
Guide your buggy to its destination by shooting aliens and
UFO's, dodging their bombs, jumping over craters and mines,
and blasting boulders away to clear the path.
You must pass through checkpoints A to Z in order to finish
the game.

----------------------
CHANGES IN VERSION 2.0
======================
 * 256 courses instead of one pre-made made course
   (The course number is not associated with difficulty)
 * Approximately 300 bytes smaller
 * New title screen layout
 * 2000 point bonus for each extra life after winning

----
KEYS
====

At the title screen:

 2nd    Start
 Left   Decrease course number
 Right  Increase course number
 CLEAR  Quit

During gameplay:

 2nd/GRAPH  Shoot up and across
            Resume paused game
 ALPHA/UP   Jump
            Stop slowing down or speeding up
 Left       Slow down
 Right      Speed up
 EXIT       Pause
            Boss/teacher key
 CLEAR      Quit to title screen

----
TIPS
====
If you slow down enough (ie. as far left as possible), the
scrolling will slow down as well. This is essential for
some situations where you must jump closely spaced mines
or holes. But it also is not good for alien combat, cannot
jump very far or rocks become impossible to jump.

-------
CREDITS
=======
Thanks to:
Corey Taylor & Rusty Wagner, ACZ inc. for porting Mars
Patrol 2.0 to the TI-86.

Sam Heald (http://void.calc.org) for converting this game
to the TI-82!

CrASH_Man (crashman@crashware.lfx.org) for his sprite
clipping routine (PutSprClpXOR).

Rusty Wagner (http://rusty.acz.org) for Virtual TI. This
emulator is a huge help.

Alphasoft (contact details unknown) for it's randomise
routine.
