Program: Bricks!
Author : Michiel Nugter
shell  : Ion
Current version : 1.25

This is a puzzle game, the goal of the game is to get the bricks in the correct order. There are currently nine levels. Some levels are really diffucult but some are really simple.

I have the following functions in my game:

campaign mode:
You play all the levels from the first level to the last. If you win the score you got from the level will be added to your total score. This way scores above 100 points can be achieved.

practice mode:
In this mode you can select which level you wan't to play, there's a highscore here to, but most of the time it won't get over the 70 points.

sbb:
Sbb means 'Space Between Bricks', it has two options, on and off. If sbb is on there's one empty pixel between every brick, this is much clearer but I think the puzzle looks a bit less good.

Keys:

2nd: check if okay	(sorry about this!)
Graph : Exit to the menu
arrows : move the bricks
Trace : Shuffle the bricks
Mode : View solution		2nd : -erase- solution


version history:
1.25
I had to release this version because there were a few bugs in it which I didn't noticed while beta testing. The following things have been fixed:
-	No more cheating in the example mode.
-	Sometimes The score starts at +/- 65000, I fixed this by putting two check routines in instead of one, it probably 	looks over it sometimes I guess.
-	fixed the shuffle routine, now never askes again for selecting level.
1.2
-	added multiple difficulties, easy medium, hard. You get 10 points less if you plaay a harder type.
-	added more highscores, one for each playstyle: one for practice and three for campaign. I did not inlcude more 	highscores in the practice mode because I didn't think it was needed.
-	corrected errors in this text file, sorry!!!
-	added the credits at the end.
1.1
-	added the select level when your in practice mode
-	optimized a bit, 400 bytes smaller, there is some code which isn't used yet
-	added the inlcude source files.
1.0
This version was never released (not released because I didn't have a connection at that time)
-	not beta anymore, no more bugs to my knowlage
-	added sbb (see above for explanation)
-	play modes work 100% correctly

0.95b
This version was never released
-	added different play modes, not working 100% correctly
-	added two different highscores, one for practice and one for campaign
0.90b
This version was never released
-	nine levels
-	example of how the bricks should be
-	changed the keys
-	exit bug completely fixed


0.80b
-	eight levels now
-	fixed the crash on exit bug, it's now a smaller bug
-	fixed some other bugs
-	fixed some graphical bugs
-	optimized layout routine
-	size is now +/-4250
0.75b
This version was never released
-	Fixed alot of bugs
-	Dumped the random sprite put routine and replaced it for the layout routine
-	currently one level and a few more bugs
0.60b
This version was never released
-	Highscore added
-	Shuffle added, if the puzzle is unsolveable you can shuffle it and your points will restore
	2073 bytes now
0.55b
Last bug fixed, moving on to highscore now. +/- 2000 bytes now. 
0.50 beta
Some graphics added now, some bugs fixed. Currently one bug to go.

0.40 beta
Puzzle solveable now, check-if-okay routine also completed

0.35 beta
Changed the interface, +/- 1400 bytes

0.2 alfa
Bricks 'do' something when you try to move them

0.1 alfa
Random sprite routine finished

Future options:
-	More levels!

If you find any bugs, have questions or just want to say hello, email me!

credits:
Joe wingbermuehle for his great shell ion and some of his routines from which I learned a lot
James Matthews for his tutorials, they are the best!
My brother Victor for making two levels and beta testing and giving me psychological support
Badja, for explaining me how highscores work
Steve Rivas for telling me my textfile was wrong and reporting the 'cheats'.
all the other people who I forgot to mention


Michiel Nugter
michiel@nugter.com
mnugter@dds.nl
icq : 63307214

http://www.ti8x.com				Ti83 site
mirrors:
http://www.nugter.com
http://www.angelfire.com/games/Ti8x		
http://hammer.prohosting.com/~week/ti8x/index.html

http://hammer.prohosting.com/~week	My project week site (non ti related)